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Sign Language Recognition Using Leap Motion
(2015-12-01)
Several million people around the world use signs as their main mean of communication. The advances in technologies to recognize such signs will make possible the computer supported interpretation of sign languages. There ...
A Model Proposal for Augmented Reality Game Creation to Incentivize Physical Activity
(2017)
Obesity and a sedentary lifestyle are relevant issues in today’s society. Even though different resources can be used to approach this problem, technology provides endless possibilities to fight against this problem. This ...
Scheduling of events through notifications in mobile devices
(2019-08)
It is very common to interact with notifications every day with our mobile devices. Notifications have advantages and disadvantages. They bring information for the user, but they are also interruptions. In this study, the ...
A mobile application for improving the delivery process of notifications
(2021-01)
At present, there are systems in charge of classifying and sending notifications to smart devices at different times. However, there are not many studies that demonstrate the effectiveness of these systems in real world ...
Standardized Questionnaires for User Experience Evaluation: A Systematic Literature Review
(2019)
Standardized questionnaires are one of the methods used to evaluate User Experience
(UX). Standardized questionnaires are composed of an invariable group of questions that users
answer themselves after using a product ...
User - Smart Building Interactions: An Analysis of Privacy and Productivity Human Factors
(2022-11-21)
Smart buildings are increasingly becoming more common and changing the way we interact with our home, workplace, and cities. Consequently, it is important to study how human factors play a role in smart building-based ...
Web accessibility for people with reduced mobility: A case study using eye tracking
(2016)
Traditional web interfaces often rely on keyboard/mouse input to work. This characteristic forces people with reduced mobility to adapt or do not use the applications at all. This paper proposes a prototype to increase web ...
A Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap Motion
(2015-11)
Ambient Intelligence and Ubiquitous Computing are carrying the world to a reality where almost every object interacts with the environment, either via sensors or actuators, and users must learn how to interact with such ...
Sign language recognition model combining non-manual markers and handshapes
(2016-11-29)
People with disabilities have fewer opportunities. Technological developments should be used to help these people to have more opportunities. In this paper we present partial results of a research project which aims to ...
Improving deaf people accessibility and communication through automatic sign language recognition using novel technologies
(2016)
Communication is a key for human development. Nevertheless, deaf
people have difficulty interacting with hearing and hard of hearing people. On the
other hand, new technology allows gesture recognition. This work aims ...