Buscar
Mostrando ítems 51-60 de 97
Design and Implementation of a Software Testing Training Course
(2015)
This paper presents the design and implementation of a software testing training course for software
developers with little or no background on software testing. The design of this training course is modular, so that it ...
A Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap Motion
(2015-11)
Ambient Intelligence and Ubiquitous Computing are carrying the world to a reality where almost every object interacts with the environment, either via sensors or actuators, and users must learn how to interact with such ...
Qbo Robot as an Educational Assistant - Participants Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
A non-humanoid robot is used to assist in an educational workshop of Quality Assurance and DevOps. The goal of this research was to determine the level of engagement shown by students of computer science in a presentation ...
Troyoculus: An Augmented Reality System to Improve Reading Capabilities of Night-Blind People
(2015-11)
Our goal in this project was to develop an augmented reality system, called Troyoculus, to help night-blind people improve their reading capabilities. We developed two prototypes, one based on Oculus Rift and other based ...
Evaluating the Nao Robot in the Role of Personal Assistant: The Effect of Gender in Robot Performance Evaluation
(2019-11-20)
By using techniques such as the Wizard of Oz (WoZ) and video capture, this paper evaluated the performance of the Nao Robot in the role of a personal assistant, which was valuated alongside the impact of the assigned gender ...
Sign language recognition model combining non-manual markers and handshapes
(2016-11-29)
People with disabilities have fewer opportunities. Technological developments should be used to help these people to have more opportunities. In this paper we present partial results of a research project which aims to ...
A Virtual Repository of Learning Objects to Support Literacy of SEN Children
(2015-01)
Literacy development is an essential process for special education needs children. Otherwise, they will have additional difficulties in their daily life activities and hence their social inclusion. It is a big challenge ...
Improving deaf people accessibility and communication through automatic sign language recognition using novel technologies
(2016)
Communication is a key for human development. Nevertheless, deaf
people have difficulty interacting with hearing and hard of hearing people. On the
other hand, new technology allows gesture recognition. This work aims ...
Learning principles in program visualizations: a systematic literature review
(2016-10)
Program visualizations help students understand
the runtime behavior of other programs. They are educational
tools to complement lectures or replace inefficient static
drawings. A recent survey found 46 program ...
MODEBOTS: Environment for Programming Robots for Children Between the Ages of 4 and 6
(2015-08)
Learning how to program in early age helps children to develop some capabilities as logical thinking, problem solving, and creativity. Incorporating robotics in programming children can help to learn in a concrete and funny ...