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dc.creatorHidalgo Céspedes, Jeisson
dc.creatorMarín Raventós, Gabriela
dc.creatorLara Villagrán, Vladimir
dc.date.accessioned2018-01-18T15:05:42Z
dc.date.available2018-01-18T15:05:42Z
dc.date.issued2016-10
dc.identifier.citationhttp://ieeexplore.ieee.org/document/7757692/
dc.identifier.isbn978-1-5090-1791-1
dc.identifier.isbn978-1-5090-1790-4
dc.identifier.urihttps://hdl.handle.net/10669/73875
dc.description.abstractProgram visualizations help students understand the runtime behavior of other programs. They are educational tools to complement lectures or replace inefficient static drawings. A recent survey found 46 program visualizations developed from 1979 to 2012 reported that their effectiveness is unclear. They also evaluated learner engagement strategies implemented by visualization systems, but other learning principles were not considered. Learning principles are potential key factors in the success of program visualization as learning tools. In this paper, we identified 16 principles that may contribute to the effectiveness of a learning tool based on Vygotsky’s learning theory. We hypothesize that some of these principles could be supported by incorporating visual concrete allegories and gamification. We conducted a literature review to know if these principles are supported by existing solutions. We found six new systems between 2012 and 2015. Very few systems consider a learning theory as theoretical framework. Only two out the 16 learning principles are supported by existing visualizations. All systems use unconnected visual metaphors, two use concrete visual metaphors, and one implemented a gamification principle. We expect that using concrete visual allegories and gamification in future program visualizations will significantly improve their effectivenesses_ES
dc.description.sponsorshipCentro de Investigaciones en Tecnologías de la Información y Comunicación/[]/CITIC/Costa Ricaes_ES
dc.description.sponsorshipEscuela de Ciencias de la Computación e Informática/[]/ECCI/Costa Ricaes_ES
dc.description.sponsorshipUniversidad de Costa Rica/[]/UCR/Costa Ricaes_ES
dc.description.sponsorshipMinisterio de Ciencia Tecnología y Telecomunicaciones de Costa Rica/[]/MICITT/Costa Ricaes_ES
dc.language.isoen_USes_ES
dc.sourceFrontiers in Education Conference (FIE).United States:IEEEes_ES
dc.subjectProgram visualizationes_ES
dc.subjectLearning theoryes_ES
dc.subjectConstructivismes_ES
dc.subjectVisual metaphores_ES
dc.subjectVisual allegoryes_ES
dc.subjectGamificationes_ES
dc.titleLearning principles in program visualizations: a systematic literature reviewes_ES
dc.typecontribución de congreso
dc.identifier.doi10.1109/FIE.2016.7757692
dc.description.procedenceUCR::Vicerrectoría de Investigación::Unidades de Investigación::Ingeniería::Centro de Investigaciones en Tecnologías de Información y Comunicación (CITIC)es_ES


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