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Mostrando ítems 11-20 de 99
A Model Proposal for Augmented Reality Game Creation to Incentivize Physical Activity
(2017)
Obesity and a sedentary lifestyle are relevant issues in today’s society. Even though different resources can be used to approach this problem, technology provides endless possibilities to fight against this problem. This ...
Evaluando la Creación de Pruebas Unitarias para un Sistema Legado mediante Microsoft Fakes y Dobles de Prueba
(2016-04)
Este artículo evalúa la creación de pruebas unitarias para un sistema de código legado usando dos técnicas alternativas: el framework de aislamiento Microsoft Fakes y el método de dobles de prueba. La organización en la ...
Alzheimer’s Disease Early Detection Using a Low Cost Three-Dimensional Densenet-121 Architecture
(2020-06-23)
The objective of this work is to detect Alzheimer’s disease using Magnetic Resonance Imaging. For this, we use a three-dimensional densenet-121 architecture. With the use of only freely available tools, we obtain good ...
The relationship between acoustic habitat, hearing and tonal vocalizations in the Antillean manatee (Trichechus manatus manatus, Linnaeus, 1758)
(2015-09)
The Antillean manatee (Trichechus manatus manatus) is an endangered marine mammal that inhabits the Caribbean Sea and riverine systems in Central America. Their acoustic behavior is relevant for individual identification, ...
Comparing written and voice captured responses of the user experience questionnaire (UEQ)
(2022-03)
Standardized questionnaires are widely used instruments to evaluate UX and their capture mechanism has been implemented in written form, either on paper or in digital format. This study aims to determine if the UX evaluations ...
Scheduling of events through notifications in mobile devices
(2019-08)
It is very common to interact with notifications every day with our mobile devices. Notifications have advantages and disadvantages. They bring information for the user, but they are also interruptions. In this study, the ...
Supporting phobia treatment with virtual reality: systematic desensitization using oculus rift
(2017)
An irrational fear is called a phobia. Cognitive therapy teaches patients
how to respond to triggering stimuli, by relaxing their mind and entering a state of
reduced anxiety. Some of these methods depend on patient’s ...
Social Robotics Guidelines
(2019-08-19)
Human interactions are affected by society's norms and cultural criteria. Individuals expect certain behaviors from other people, who have an obligation to act according to the expected behavior in the cultural and social ...
Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening
(2016)
Physical therapy consists mainly in the execution of
rehabilitation processes that aim to help overcome injuries, as
well as develop, maintain, or restore maximum body movement.
Knee rehabilitation is one kind of physical ...
Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old
(2015)
One of the basic requirements in education is to prepare students for participation in an information society in which knowledge will be the most important resource for development. Computer-Supported Collaborative Learning ...