Search
Now showing items 1-10 of 12
An experience with a de-identifying task to inform about privacy issues
(2016)
People tend to value their privacy, but are usually unaware
about the extent to which their personal information is exposed through
ordinary data available online. In this paper we describe an experience
in which a group ...
Web accessibility for people with reduced mobility: A case study using eye tracking
(2016)
Traditional web interfaces often rely on keyboard/mouse input to work. This characteristic forces people with reduced mobility to adapt or do not use the applications at all. This paper proposes a prototype to increase web ...
Designing Tools that Allows Children in the Early Childhood to Program Robots
(2017)
This paper describes the design and evaluation process of two mobile programming assistance tools that allow children in the early childhood to develop programs and execute them using robots. The tools are called TITIBOTS ...
NAO as a Copresenter in a Robotics Workshop - Participant’s Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
Robotics, combined with computer science and human-centered studies, can have a substantial impact in areas such as education and innovation. Robots have proven to be a good tool to gain and maintain users’ involvement in ...
Qbo Robot as an Educational Assistant - Participants Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
A non-humanoid robot is used to assist in an educational workshop of Quality Assurance and DevOps. The goal of this research was to determine the level of engagement shown by students of computer science in a presentation ...
Applying a Verification Protocol to Evaluate the Accuracy of Functional Size Measurement Procedures: An Empirical Approach
(2016-01-05)
This paper presents a verification protocol for analyzing the source of inaccuracy in measurement activities of Function Points Analysis (FPA) and Automated Function Point (AFP). An empirical study was conducted with the ...
A Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap Motion
(2015-11)
Ambient Intelligence and Ubiquitous Computing are carrying the world to a reality where almost every object interacts with the environment, either via sensors or actuators, and users must learn how to interact with such ...
Object Recognition Using Hierarchical Temporal Memory
(2018-02-17)
At this time, great effort is being directed toward developing problem-solving technology that mimics human cognitive processes. Research has been done to develop object recognition using Computer Vision for daily tasks ...
e-Ciencia en Costa Rica
(Ciudad Universitaria Rodrigo Facio: Universidad de Costa Rica, Programa Sociedad de la Información y el Conocimiento, 2008-04)
La e-ciencia permite al investigador realizar investigación más rápida, diferente y mejor. En este capítulo se realiza un análisis sobre el estado actual de la e-Ciencia en Costa Rica para llegar a algunas conclusiones. ...
Promoting quality e-government solutions by applying a comprehensive information assurance model: use cases for digital signature
(2016)
Information and Communication Technologies, and specifically
e-Government developments, occupy a relevant position in the
national agenda of many countries worldwide. But development of such
projects requires a careful ...