Now showing items 1-2 of 2
A systematic literature review of methodologies used for the design of serious games. A comparative analysis
This article of systematic literature review presents the analysis of a series of methodological proposals, suggested for the design of educational video games. Nine different methodologies are analyzed. As part of the ...
Analyzing experiences of using effective feedback in the ESL classroom through the use of digital technologies
This article of systematic literature review presents the analysis of a series of experiences that use effective feedback in educational activities through the use and integration of digital technologies, specifically, ...