Search
Now showing items 1-10 of 29
Tool UTAUT Applied to Measure Interaction Experience with NAO Robot
(2019-06-27)
This research described the utilization of the Unified Theory of Acceptance and Use of Technology (UTAUT) to evaluate a high-level interactive scenario of using Nao Robot in the role of co-presenting in an educative context. ...
Integración de tecnologías en la Educación básica de Brasil: un estudio de caso en la enseñanza de la matemática
(2016-04)
Este artículo tiene como objetivo describir las acciones que contemplan la integración de recursos tecnológicos en la enseñanza de la matemática de la educación básica brasileña presentando un caso de estudio en la escuela ...
Alzheimer’s Disease Early Detection Using a Low Cost Three-Dimensional Densenet-121 Architecture
(2020-06-23)
The objective of this work is to detect Alzheimer’s disease using Magnetic Resonance Imaging. For this, we use a three-dimensional densenet-121 architecture. With the use of only freely available tools, we obtain good ...
Ubiquitous Notification Mechanism to Provide User Awareness
(2016)
Awareness could be defined as the knowledge that the user has of a particular activity, either individual or collaborative. Good awareness mechanisms provide information to the user at the right time so that s/he can know ...
Mobile internet tariff models: technical or political decisions? A Costa Rican case study
(2016)
We focus on the discussion about the proposal of shifting to a post
paid mobile Internet tariff model based on usage, and its impact on universal use
and service access for the poor sectors of the country. This proposal ...
Development and Evaluation of Augmented Object Prototypes for Notifications in Collaborative Writing Environments
(2016)
In Ubiquitous Computing, augmented objects refer to those elements of
the real world which have been provided with computational capabilities to meet a
specific need. Meanwhile, Collaborative Writing Environments (CWE) ...
Typifying mechanisms for gender digital equity in Latin America
(2016)
Gender digital equity in Latin America and the Caribbean is our goal.
We analyze gender specific structural inequalities that constitute barriers for
women’s access to ICT: such as education, traditional cultural beliefs ...
Supporting phobia treatment with virtual reality: systematic desensitization using oculus rift
(2017)
An irrational fear is called a phobia. Cognitive therapy teaches patients
how to respond to triggering stimuli, by relaxing their mind and entering a state of
reduced anxiety. Some of these methods depend on patient’s ...
Sign language recognition model combining non-manual markers and handshapes
(2016-11-29)
People with disabilities have fewer opportunities. Technological developments should be used to help these people to have more opportunities. In this paper we present partial results of a research project which aims to ...
Sign Language Recognition Using Leap Motion
(2015-12-01)
Several million people around the world use signs as their main mean of communication. The advances in technologies to recognize such signs will make possible the computer supported interpretation of sign languages. There ...