Search
Now showing items 1-10 of 23
Supporting phobia treatment with virtual reality: systematic desensitization using oculus rift
(2017)
An irrational fear is called a phobia. Cognitive therapy teaches patients
how to respond to triggering stimuli, by relaxing their mind and entering a state of
reduced anxiety. Some of these methods depend on patient’s ...
A mobile application that allows children in the early childhood to program robots
(2016)
Children born in the Information Age are digital natives; this characteristic should be exploited to improve the learning process through the use of technology. This paper addresses the design, construction, and evaluation ...
Towards smart notifications - An adaptive approach using smart devices
(2016)
The use of smart devices is increasing rapidly; this trend is changing
the paradigm in which notifications are delivered to users. Smart devices are
important to provide user awareness. However, their use must be controlled ...
Supporting User Awareness Using Smart Device-Based Notifications
(2016)
This paper provides an overview of a doctoral research project which
focuses in developing a framework to allow smart device-based notifications to
provide user awareness. Notifications are mechanisms by which the user’s ...
Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old
(2015)
One of the basic requirements in education is to prepare students for participation in an information society in which knowledge will be the most important resource for development. Computer-Supported Collaborative Learning ...
Designing Tools that Allows Children in the Early Childhood to Program Robots
(2017)
This paper describes the design and evaluation process of two mobile programming assistance tools that allow children in the early childhood to develop programs and execute them using robots. The tools are called TITIBOTS ...
NAO as a Copresenter in a Robotics Workshop - Participant’s Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
Robotics, combined with computer science and human-centered studies, can have a substantial impact in areas such as education and innovation. Robots have proven to be a good tool to gain and maintain users’ involvement in ...
Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening
(2016)
Physical therapy consists mainly in the execution of
rehabilitation processes that aim to help overcome injuries, as
well as develop, maintain, or restore maximum body movement.
Knee rehabilitation is one kind of physical ...
Alternative and augmentative communication for people with disabilities and language problems: an eye gaze tracking approach
(2016)
Alternative and augmentative communications encapsulates the use of
technology to provide communication means for people with some sort of disability.
In this paper, we present a prototype that provides both pictographic ...
Improving deaf people accessibility and communication through automatic sign language recognition using novel technologies
(2016)
Communication is a key for human development. Nevertheless, deaf
people have difficulty interacting with hearing and hard of hearing people. On the
other hand, new technology allows gesture recognition. This work aims ...