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Can the students in an ESP course learn new vocabulary as they review and practice it by playing a computer game?

dc.creatorZamora Salazar, Eduardo
dc.creatorChaves Carballo, Olga
dc.date2009-08-12
dc.date.accessioned2016-05-03T14:50:37Z
dc.date.available2016-05-03T14:50:37Z
dc.identifierhttp://revistas.ucr.ac.cr/index.php/rlm/article/view/9476
dc.identifier.urihttps://hdl.handle.net/10669/23534
dc.descriptionThis paper explores the use of a computer game to enhance second-language learner's knowledge of technical vocabulary in their field of study. The aim of the study is to prove that an effective educational tool for learning vocabulary does not necessarily have to present the target words in context or in a communicative way. This tool is not only innovative and entertaining but it also unquestionably reinforces the internalization of target lexical items by means of rote learning. The participants were eight fifth-year students of the Nursing major at the Universidad de Costa Rica in 2004 who were taking English for Nurses.en-US
dc.description.es-ES
dc.formatapplication/pdf
dc.languageeng
dc.publisherEscuela de Lenguas Modernas, Universidad de Costa Ricaes-ES
dc.relationRevista de Lenguas Modernas;
dc.rightsCopyright (c) 2014 Revista de Lenguas Modernases-ES
dc.sourceRevista de Lenguas Modernas; Revista de Lenguas Modernas : Número 12es-ES
dc.sourceRevista de Lenguas Modernas; Revista de Lenguas Modernas : Número 12en-US
dc.source16591933
dc.titleCan the students in an ESP course learn new vocabulary as they review and practice it by playing a computer game?en-US
dc.titleCan the students in an ESP course learn new vocabulary as they review and practice it by playing a computer game?es-ES
dc.typeartículo original
dc.coverageCRCen-US


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